Fredric Grapensparr

I’m a creator from Stockholm, Sweden, with a great appreciation for all sorts of digital and tabletop games, traditional art, architecture and photography.

I had my first interaction with Level Design during the mid 90’s. This event sparked a lasting interest in creating engaging worlds for others to experience, an interest that only grew stronger as I discovered new games to create for. I eventually took the leap from hobbyist to industry professional, currently working as a Level Designer, doing what I love.

I’m meticulous by nature and I’ve got many years of experience, including managerial, working alongside people in various roles, being a team player through and through.

linkedin 👋

DATE PROJECT TYPE
2022 Warhammer 40,000: Darktide Professional
2020 Warhammer: Vermintide 2 — The Curse of Drachenfels Professional
2019 Warhammer: Vermintide 2 — Winds of Magic Professional
2018 Counter-Strike: Global Offensive — Chalice Professional
2018 Vidar’s Gate Personal
2017 Counter-Strike: Global Offensive — Berth Personal