Vidar's Gate

This was my entry for Mapcore's: The Door Challenge 2018, where the objective was to create a door puzzle in the engine of your choice. The emphasis here was to create a quick prototype that focuses on gameplay and scripting, rather than art.

I made Vidar's Gate in my spare time over the course of a few days, using Blender to set the stage and Unreal's Blueprints to build the necessary puzzle mechanics.

© 2017 – 2019 Fredric Grapensparr, unless otherwise stated. All rights reserved.
You can email me at fredric@grapensparr.com or reach me on Twitter or LinkedIn.