Fredric Grapensparr

I’m a creator from Stockholm, Sweden, with a great appreciation for all sorts of digital and tabletop games, traditional art, architecture and photography.

I had my first interaction with Level Design during the mid 90’s. This event sparked a lasting interest in creating engaging worlds for others to experience, an interest that only grew stronger as I discovered new games to create for. I eventually took the leap from hobbyist to industry professional, currently working as a Level Designer, doing what I love.

I’m meticulous by nature and I’ve got many years of experience, including managerial, working alongside people in various roles, being a team player through and through.

linkedin 👋

DATEPROJECTTYPE
2022Warhammer 40,000: DarktideProfessional
2020Warhammer: Vermintide 2 — The Curse of DrachenfelsProfessional
2019Warhammer: Vermintide 2 — Winds of MagicProfessional
2018Counter-Strike: Global Offensive — ChaliceProfessional
2018Vidar’s GatePersonal
2017Counter-Strike: Global Offensive — BerthPersonal